Plaguelands
Plaguelands
Corruption. Create a virulent cloud that inflicts conditions on foes in its area. This plague inflicts additional conditions every second it persists. Inflict bleeding on yourself.
Recharge: 90s
Damage
Bleeding (8s):
Deals damage every second; stacks intensity.
Poisoned (5s):
Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
Torment (5s):
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
Vulnerability (8s):
Damage and condition damage taken are increased; stacks intensity.
Crippled (2s):
Movement speed decreased by 50%; stacks duration.
Weakness (3s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Blinded (3s):
Next outgoing attack misses; stacks duration.
Chilled (2s):
Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration.
Burning (10s):
Deals damage every second; stacks intensity.
Damage Pulse: 1s
Duration: 10s
Radius: 240
Number of Targets: 5
Bleeding (10s):
Deals damage every second; stacks intensity.
Poisoned (4s):
Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
(Only if Master of Corruption is selected)