Stone Spirit
Stone Spirit
Spirit. Summon a stone spirit that causes nearby allies to gain protection on hit. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Recharge: 20s
Stone Spirit (6s):
Apply protection upon striking a foe.
Protection (3s):
Incoming strike damage decreased by 33%; stacks duration.
Protection Cooldown: 10s
Radius: 600
Number of Targets: 10
Distance: 5000
Interval: 3s
Health Loss per Interval: 7.5%
Health Loss per Interval: 5%
(Only if Nature's Vengeance is selected; Replaces fact 9)