Sun Spirit
Sun Spirit
Spirit. Summon a sun spirit that causes allies to inflict burning when hitting foes. Spirits lose health when enhancing allies and will die if the summoner moves out of range.
Recharge: 20s
Sun Spirit (6s):
Apply burning upon striking a foe.
2×
Burning (3s):
Deals damage every second; stacks intensity.
Burning Cooldown: 8s
Radius: 600
Number of Targets: 10
Distance: 5000
Interval: 3s
Health Loss per Interval: 7.5%
Health Loss per Interval: 5%
(Only if Nature's Vengeance is selected; Replaces fact 9)