Don't Stop
Don't Stop
While you have swiftness, movement-impairing conditions have reduced duration. When you gain swiftness, lose a movement-impairing condition.
Chilled:
Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration.
Crippled:
Movement speed decreased by 50%; stacks duration.
Immobile:
Unable to move; stacks duration.
Conditions Removed: 1
Duration Decreased: 80%