A.E.D.

A.E.D.

Gadget. Activate your A.E.D., enabling the system to heal you after a brief period of time. If you take lethal damage while A.E.D. is active, it ends and heals you for a large amount and removes conditions.
Recharge: 30s
Healing when lethal damage taken: +12280 Healing Power
Healing: +4344 Healing Power
A.E.D. (5s):
Heals when the timer expires. If lethal damage is taken, the damage is negated, you are healed for a large amount, and conditions are removed.
Burning:
Deals damage every second; stacks intensity.
Bleeding:
Deals damage every second; stacks intensity.
Confusion:
Damage received on skill activation; stacks intensity.
Poisoned:
Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
Torment:
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.