A.E.D.

A.E.D.

Gadget. Activate your A.E.D., enabling the system to heal you after a brief period of time. If you take lethal damage while A.E.D. is active, it ends and heals you for a large amount, grants shock aura, and removes conditions.
Recharge: 24s
Healing when lethal damage taken: +12280 Healing Power
Healing: +4344 Healing Power
A.E.D. (8s):
Heals when the timer expires. If lethal damage is taken, the damage is negated, you are healed for a large amount, and conditions are removed.
Shocking Aura (4s):
Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
Burning:
Deals damage every second; stacks intensity.
Bleeding:
Deals damage every second; stacks intensity.
Confusion:
Damage received on skill activation; stacks intensity.
Poisoned:
Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
Torment:
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.

A.E.D. (8s):
Heals when the timer expires. If lethal damage is taken, the damage is negated, you are healed for a large amount, and conditions are removed.
(Only if Gadgeteer is selected; Replaces fact 4)
Shocking Aura (4s):
Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
(Only if Gadgeteer is selected; Replaces fact 5)

Affected by Traits