Steal Durability
Steal Durability
Gain protection and inflict vulnerability on your marked target. Gain stealth if malice is at or above the threshold.Currently invisible. Ends if you deal damage.
Incoming strike damage decreased by 33%; stacks duration.
Damage and condition damage taken are increased; stacks intensity.
Currently invisible. Ends if you deal damage.
(Only if
Meld with Shadows is selected; Replaces fact 4)