Deadeye's Mark

Deadeye's Mark

Mark a target, causing your initiative attacks to generate malice when they hit or critically hit your mark. Lose all malice when the mark ends or when this skill is recast on a new target. Malice is only gained once per skill use.
Range: 1500
Recharge: 25s
Duration: 30s
Maximum Malice: 5
Malice Gained upon Hit: 1
Malice Gained upon Critical Hit: 1

5× Vulnerability (10s):
Damage and condition damage taken are increased; stacks intensity.
(Only if Even the Odds is selected)
Number of Allied Targets: 5
(Only if Thrill of the Crime is selected)
Maximum Malice: 7
(Only if Maleficent Seven is selected; Replaces fact 4)

Affected by Traits