Soul Rift

Soul Rift

Unleashes a pulsing field of heavy damage that inflicts a myriad of conditions.
Range: 5000
Recharge: 20s
5× Poisoned (15s):
Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
5× Bleeding (15s):
Deals damage every second; stacks intensity.
Blinded (15s):
Next outgoing attack misses; stacks duration.
Crippled (15s):
Movement speed decreased by 50%; stacks duration.
Weakness (15s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.