Elixir. Launch an elixir orb, healing allies on impact and creating an area of continual healing.

Range: 900

Recharge: 20s

Impact Heal: +700
Healing Power

Pulse Heal: +204
Healing Power

Conditions Removed: 1

Duration: 10s

Radius: 240

Pulses: 11

Number of Targets: 5

Combo Field: Light

Duration: 12s
(Only if
HGH is selected; Replaces fact 6)

Pulses: 13
(Only if
HGH is selected; Replaces fact 8)

2×
Might (15s):
Increased outgoing damage; stacks intensity.
(Only if
HGH is selected)