Falling Spider
Falling Spider
Finisher. Strike nearby enemies, inflicting multiple conditions. Deal more damage and inflict additional conditions against controlled and immobilized foes.
Range: 240
Damage
Bleeding (4s):
Deals damage every second; stacks intensity.
Poisoned (4s):
Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
4×
Vulnerability (8s):
Damage and condition damage taken are increased; stacks intensity.
2×
Bleeding (6s):
Deals damage every second; stacks intensity.
2×
Poisoned (6s):
Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
3×
Vulnerability (8s):
Damage and condition damage taken are increased; stacks intensity.
Number of Targets: 5
Additional Stacks: 1
Additional Stacks: 1
Damage Increase: 25%