Storm Spirit
Storm Spirit
Spirit. Summon a storm spirit that causes nearby allies to apply vulnerability when attacking. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Recharge: 20s
Storm Spirit (6s):
Apply vulnerability upon striking a foe.
3×
Vulnerability (6s):
Damage and condition damage taken are increased; stacks intensity.
Vulnerability Cooldown: 10s
Radius: 600
Number of Targets: 10
Distance: 5000
Interval: 3s
Health Loss per Interval: 7.5%
Health Loss per Interval: 5%
(Only if Nature's Vengeance is selected; Replaces fact 9)