Guarded Initiation
Guarded Initiation
Remove conditions when striking an enemy while your health is above the threshold.
Recharge: 1s
Health Threshold: 75%
Vulnerability:
Damage and condition damage taken are increased; stacks intensity.
Weakness:
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Slow:
Skills and actions are slower.
Confusion:
Damage received on skill activation; stacks intensity.
Conditions Removed: 1