Nature's Renewal

Nature's Renewal

Your spirit of nature teleports to your location and then sacrifices its health to revive and cure the conditions of nearby downed allies. Health is only sacrificed if an ally is revived.
Recharge: 40s
Revive Targets: 5
Conditions Removed: 3
Number of Targets: 5
Radius: 240
Health Sacrifice per Revive: 30%

Radius: 360
(Only if Nature's Vengeance is selected; Replaces fact 5)
Stability (3s):
Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
(Only if Nature's Vengeance is selected)

Affected by Traits