Nature's Vengeance

Nature's Vengeance

Reduces health loss when spirits apply boons to allies. Spirit-activated skills affect a larger area and apply boons to allies.
Reduced Health Loss: 33%
Radius Increase: 50%
Regeneration (5s):
Gain health every second; stacks duration.
Vigor (3s):
Endurance regeneration increased by 50%; stacks duration.
Fury (5s):
Critical Chance increased by 20%; stacks duration.
3× Might (8s):
Increased outgoing damage; stacks intensity.
Protection (3s):
Incoming strike damage decreased by 33%; stacks duration.
Stability (3s):
Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Number of Allied Targets: 10

Affects Skills