Aerial Agility

Aerial Agility

Dash then fire a quick shot. If the shot hits, you can dash again for a short time. If you have an air bullet, consume it to remove inhibiting conditions at the start of the dash. If not, create an air bullet.
Range: 900
Weakness (3s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Blinded (2s):
Next outgoing attack misses; stacks duration.
Damage