
Last Stand
Last Stand
Cast Lesser Balanced Stance when you are disabled.

Endurance regeneration increased by 50%; stacks duration.
Lesser Balanced Stance
Stance. Gain stability and swiftness on an interval. Become immune to critical hits.


Periodically gain stability. Immune to critical hits.

Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.

Movement speed increased by 33%; stacks duration.


Periodically gain stability. Immune to critical hits.
(Only if
Last Stand is selected; Replaces fact 3)
