Weakening Strikes
Weakening Strikes
Your next attack after dodging causes weakness to foes struck. Weakened enemies deal less damage to you, and you deal increased strike damage to them.
Weakening Strikes (4s):
Next attack weakens enemies.
Weakness (3s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Weakness (2s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Damage Reduced: 10%
Damage Increase: 7%