Crisis Zone

Crisis Zone

Mech Command. Your mech removes conditions, breaks stuns, and grants boons to itself and nearby allies. The mech does not count against the target count for this skill.
Recharge: 30s
StunBreak
Radius: 600
Aegis (3s):
Block the next incoming attack; stacks duration.
Stability (15s):
Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Stability (8s):
Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Protection (6s):
Incoming strike damage decreased by 33%; stacks duration.
Protection (5s):
Incoming strike damage decreased by 33%; stacks duration.
Alacrity (6s):
Skills recharge faster.
Alacrity (5s):
Skills recharge faster.
Number of Targets: 5
Conditions Removed: 3